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  • Welcome to Nintendo Support

    Get support for your Nintendo systems, software and services

    Technical data

    Nintendo GameCube

     IBM Power PC "Gekko"

    Manufacturing process
     0.18 micron IBM Copper Wire Technology

     485 MHz

    CPU performance
     1125 Dmips [Dhrystone 2.1]

    Machine accuracy Integer / Floating point
     32-Bit Integer & 64-Bit floating point

    External bus
     1.3 GB/Sec. Peak bandwidth [32-Bit address area, 64-Bit data bus, 162 MHz speed]

    Internal cache
     L1: Instruction 32 KB, Data 32 KB [8way] L2: 256 KB [2x]

    System LSI
     Custom ATI/Nintendo "Flipper"

    Manufacturing process
     0.18 micron NEC Embedded DRAM process

     162 MHz

     approx. 2 MB Sustainable Latency : 6.2ns [1T-SRAM]

    Texture memory
     approx. 1 MB Sustainable Latency : 6.2ns [1T-SRAM]

    Textures read bandwidth
     10.4 GB/second [Peak]

    Memory bandwidth
     2.6 GB/Second [Peak]

    Pixel depth
     24 Bit colour, 24 Bit Z buffer

    Image processing functions
     Fogl, Subpixel Anti-Aliasing, 8 Hardware light sources, Alpha blending, Virtual Texture Design, Multitexturing, Bump-Mapping, Environment-Mapping, MIP-Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Hardware Texture Decompression in Real Time [S3TC], Decompression of the Display List in Real Time, HW 3-Line Deflickering Filter

    Storage medium
     Nintendo GameCube Disc: patented 1.5 GByte laser disc (diameter 80 mm)


     11.5 X 15 X 16 cm

     2.6 kg

    Power consumption
     39 Watts

     Black, Purple

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