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  • Metroid Dread Report Vol. 1: A closer look at the reveal trailer


    15/06/2021

    Metroid Dread Report Vol. 1: A closer look at the reveal trailer
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    Welcome to the Metroid Dread Report! This series of news articles will introduce the newest information on Metroid Dread for Nintendo Switch and the world of the Metroid series, along with behind-the-scenes glimpses from the game’s development team.

    In this inaugural edition, we’ll be going into more detail on certain elements shown in the announcement trailer. Plus, there'll be a few special transmissions from the game’s creators on how intergalactic bounty hunter Samus Aran’s latest adventure took form.

    The meaning of 'dread'

    The word 'dread' in the game’s title signifies fear and terror. In this entry in the series, the team has created a fresh new take on the Metroid experience by combining the series’ universal theme of exploration with the concept of a looming, terrifying threat.

    Let’s hear from the creators what this means for the player, and for Samus.

    NSwitch_MetroidDread_Reports_Volume1_01.jpg

    ~Transmission from the dev team~

    "With the Metroid series, we’ve always challenged ourselves to surprise players. The idea for a terrifying threat is a theme that we’ve been thinking about for over 15 years. You could call it fate. We have been able to show a bit of that in the announcement trailer, but there are more threats that Samus must face which we will talk about at a later date."


    What’s past is prologue

    Let's hear the lead-up to her latest mission from Samus herself:

    The X is a terrifyingly lethal parasite that takes over organic creatures, mimicking them afterward based on their genetic information.

    NSwitch_MetroidDread_Reports_Volume1_02.jpg


    It once infected me too. But my life was saved, thanks to a vaccine created from the X's natural enemy: Metroids. Not only that, it made me into the only being capable of fighting this creature that threatens the galaxy.

    NSwitch_MetroidDread_Reports_Volume1_03.jpg


    After a deadly battle with the SA-X, a copy of me at my full capabilities, I finally succeeded in wiping out the X, along with the planet SR388.

    However…

    NSwitch_MetroidDread_Reports_Volume1_04.jpg


    One day, the Galactic Federation received video footage from an unknown source indicating that the X still lived. The Federation dispatched a special unit consisting of seven E.M.M.I. robots to the remote planet ZDR, believed to be the source of the transmission.

    Soon after arriving at ZDR, the whole unit mysteriously vanished.

    NSwitch_MetroidDread_Reports_Volume1_05.jpg


    Does the X truly still exist? And just what is happening on ZDR? It's up to me, the only one immune to the X parasite, to go find out…

    NSwitch_MetroidDread_Reports_Volume1_06.jpg

    ~Transmission from the dev team~

    "This entry marks the end of the story arc focusing on the strange, interconnected fates of Samus Aran and the Metroid, which began all the way back in the first Metroid game for the Nintendo Entertainment System.

    "For those who have followed the series, you may have many questions about the story of Metroid Dread. Does the X parasite truly exist on ZDR? Why are the E.M.M.I. hunting Samus? How will the story of Samus, the Metroid, and their interconnected fates end?

    "Of course, those who have not played Metroid before may not be familiar with the events leading up to Metroid Dread. Please know that the story of this entry in the saga can be understood on its own, so rest assured you are safe to begin your Metroid adventures here."


    The creeping terror of E.M.M.I.

    The Extraplanetary Multiform Mobile Identifiers – or E.M.M.I. – are highly agile, large research robots that were dispatched to the planet ZDR by the Galactic Federation to capture and extract DNA from unknown creatures. But now, for some reason, they're on a relentless chase to capture Samus.

    The protective plating on the E.M.M.I. is said to be made of the strongest material in the universe. Samus’ attacks bounce clean off them – your best option might just be to run away.


    ~Transmission from the dev team~

    "You could say the E.M.M.I. are a representation of the concept of a terrifying threat that we spent so long considering. Since these are robots, they have no feelings or hesitation. They come straight after their target and ruthlessly kill in one stab. Samus must accomplish her mission while contending with these cold, calculating, and extremely strong enemies."


    Improved actions

    Samus’ basic actions have been enhanced and are now more satisfying than ever to use. Next, let’s introduce some of her actions showcased in the announcement trailer.

    Melee Counter and Dash Melee

    With a well-timed Melee Counter, Samus can strike the enemy’s weak point. This ability was first seen in Metroid: Samus Returns for Nintendo 3DS family systems, and in this instalment she can use the move while running with Dash Melee. This helps Samus to now leverage counters as offensive actions by jumping in close to the enemy and countering.

    Free Aim

    Samus can aim and fire in any angle. In Metroid: Samus Returns, Samus had to plant her feet in order to aim freely. Now, she can also make fine adjustments to her aim on the move in the direction she’s running.

    NSwitch_MetroidDread_Reports_Volume1_Sliding.jpg

    Slide

    Slide is a new action to the series, allowing Samus to move through small gaps without stopping.

    Spider Magnet

    With this new ability, Samus can move, shoot, and even counter while hanging onto a wall. This can only be used on the blue magnetic strips attached to certain walls and ceilings.


    ~Transmission from the dev team~

    "We made multiple improvements to Samus’ movements and abilities so that you may enjoy faster and smoother gameplay.

    "With the collaboration of the Metroid team at Nintendo and MercurySteam Entertainment, who worked on the Metroid II: Return of Samus remake for Nintendo 3DS family systems called Metroid: Samus Returns, we have refined the basic actions even further."


    Other scenes of interest

    The trailer has more scenes filled with details that we plan to introduce in upcoming Metroid Dread Reports. Please stay tuned for more!


    ~Transmission from the dev team~

    "We’ve finally announced Metroid Dread, the idea for which we’ve been formulating for over 15 years. There is a lot more we wish to share with you about the game, so please look forward to future Metroid Dread Reports."


    Next time…

    In the next Metroid Dread Report, you'll learn more about the ways that the E.M.M.I. bring change to the world of Metroid. Join the Nintendo Switch UK community on Facebook or follow @NintendoUK on Twitter for updates on Samus' upcoming mission. You can also find out more about the game on the official Metroid Dread gamepage ahead of its release on October 8th!