Applies to: Wii
Combining three enormous Metroid Prime adventures on one disc, Metroid Prime Trilogy is a sprawling quest through space that throws up new challenges at almost every turn.
With so much ground to cover in Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime 3: Corruption, it’s possible that you could be feeling a little lost in space. If so, read our game tips for some general advice on how to survive and to learn about a few secrets that may have eluded you otherwise.
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Samus’ arsenal is unquestionably impressive, especially as it expands over the course of each game to become increasingly versatile. You should, however, be careful not to neglect the most fundamental tools of the trade.
There are bound to be moments, after having traversed a vast planet, taken an elevator deep into its core then wound your way through a series of narrow corridors where you ask the entirely reasonable question, “Where am I?” Thankfully, it’s easy to find out. By accessing the map screen, you’ll be able to see where you’ve been, where you are and perhaps even where you need to go next. It is an obvious but oft forgot fundamental when it comes to saving the entire universe – use your map!
More than meets the eye
While Samus will enjoy a host of upgrades to her armoured ensemble over the course of all three Metroid Prime games, there’s one tool that is present right from the outset of every adventure. The Scan Visor, like the map screen, can sometimes be overlooked as an unnecessary luxury for those with time to do a bit of intergalactic sight-seeing.
Be warned though, the Scan Visor’s uses are far reaching and far from pointless. For a start, successfully scanning 100% of your environment in any of the three Prime adventures will earn you an extra special end sequence at the close of each individual game. On top of that, gathering information from the world around you will help to make sense of the unfolding events and offer clues to what lies ahead. Anyone who has already used the Scan Visor to glean snippets of information as they slowly advanced towards their first encounter with Metroids in Metroid Prime will attest to the fact that having an idea of the terror that lay around the corner only served to heighten the tension.
If you’re still not convinced that scanning is worthwhile, bear in mind that utilising the Scan Visor on certain enemies will offer invaluable information on how you can go about defeating them. At the very least, the Scan Visor should always be the first weapon you use when you step into Metroid Prime Trilogy’s many boss battles. And don’t forget, on some occasions the only way to advance is to use your Scan Visor and reveal integral parts of your surroundings that are hidden to the naked eye.
Upgrades made easy
It’s always a relief when you happen across an Energy Tank or a Missile Expansion during your travels through the sprawling Metroid Prime world. But were you aware that in Metroid Prime 3: Corruption, there is a convenient way to see where all such precious upgrades are located?
All you have to do is pay a visit to the Chozo Observatory in Skytown and fire up the satellite system housed within. After shooting a switch to bring the antiquated equipment back to life, activate the various bomb slots around the observatory to get everything up and running. Some of the bomb slots can only be activated after you’ve picked up the Spider Ball, but once you’ve completed the task you can expect to see new icons appearing on the map to show the location of every available upgrade in the game.
Lights of life
Ever wondered what the four little lights right at the top of Samus’ visor represent when you are playing Metroid Prime Trilogy? Will your mission to save the day be over when they blink away to nothing? Well, no, but you will have to take a quick break. The four horizontal bars actually represent the remaining life of the batteries in your Wii Remote!
While you’re spending some quality time alone in your ship in Metroid Prime 3: Corruption, why not get in touch with some famous friends? Opening Samus’ computer terminal will reveal eight symbols that may mean nothing to the untrained eye, but behind them lie some interesting secrets. Look at the symbols from left to right and imagine they represent the numbers one through to eight.
Now just tap in the equivalent of the number sequence 8,3,5,4 to hear a personal message from the legendary creator of Mario, Shigeru Miyamoto! The numbers 2,7,5,1 will also earn you a message – this time from Nintendo president Satoru Iwata.
Next you could try tapping in the equivalent of the number sequence 4,6,1,7 to hear a message from Metroid master Yoshio Sakamoto, director of the original 1986 Metroid game on the NES. And to hear from Metroid music composer Kenji Yamamoto insert 3,6,4,8. Just don’t be surprised if you can’t understand the messages though – they’re all in Japanese!
© 2017 Nintendo.